fixed runtime of 14 real-life days after the game started (if not won earlier).armored cars, artilleries, anti-tank, light tanks, infantries and anti-air) are available from start Experience the war for Europe in a way you have never seen it before! Mobilize your troops and prepare yourself for whatever enemy you may face! “Rush for Europe” is a special event map that runs at breathtaking 6 times the speed of normal game rounds! Even the tiniest decision could have severe consequences at this pace. The Germans are rearming, the Russians are on the move and the Royal Navy is on high alert! It looks like we are only hours away until war breaks out in Europe once again. Time flies, as they say! Just like the fighters and bombers these days. We also fixed an error message that occurred when moving armies that contained Flying Bombs, and the armor class of aircraft transports is now correctly displayed as unarmored.įor a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on the Forums and our Discord Server. No longer will random armies be selected after you split up your previous selection. Lastly, we’ve been busy hunting down bugs. Further we refined the strength value’s calculation, making it a better representation of an army's ability to suppress revolts. It will now always show the highest attack or defense value available. We’ve also improved the strength value display in the Army Bar. This enhancement will give you more precision and real-time updates, making it an even more integral tool for strategic planning. Now, you will be able to manually input a value to plan the delay time for army movements. In this update we optimized the delay march feature.
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