![]() ![]() While frequent use of both are required, there are sequences in which you can opt for your preferred approach. Gollum is a linear game made up of what Daedalic says are mostly confined environments, explored through a combination of stealth and climbing. This scenario forms the framework of a stealth game in which you must avoid fights at all costs, lest you find yourself captured by the dark lord’s servants. The 2021 release date for Gollum coincides with Amazon’s planned premiere date for its $1 billion Lord of the Rings television series that is currently in production.Taking place just a few years before The Fellowship of the Ring, the story sees Gollum desperately searching for his precious ring while attempting to stay out of Sauron’s clutches. “When it comes to shapes, colors, we definitely try to produce something that is a statement,” he says. ![]() “After some negotiations, it was clear that the Tolkien estate looked for a company that was capable of doing something which is more story-orientated than some of the other products that came out over the last years.”įichtelmann says Daedalic’s goal with its Lord of the Rings projects is not to go “too deep into the uncanny valley” by making hyper-realistic games. About four years ago, I caught Middle-earth Enterprises in Berkeley, maybe like Peter Jackson did 20 years ago, and I said we’re interested in licensing Lord of the Rings,” Fichtelmann says of the formation of the partnership. “Our goal was to present a storytelling experience. ![]() Gollum is the first title being developed in the new partnership between Daedalic and Middle-earth, but plans for further games in the future are in the works. Electronic Arts CEO Andrew Wilson Sees 2023 Pay Package Rise to $20.7Mĭaedalic partnered with Middle-earth Enterprises to develop and publish the new game, which is slated for release in 2021 on PC and “all relevant console platforms at that time.” ![]()
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